Taking a break from the sprites for a minute, I'm turning my attention to the icons that will be used to build the various maps of the Mushroom Kingdom. I've decided I'm going to draw my focus to just completing the first world as a vertical slice demo. Besides that, the icons here are the first batch I put together which include: cleared, incomplete, and locked level spaces, a world map icon, Dana's map "pawn" and two forms of a crown and shine sprite icon. The crown is to symbolize if the entire area has been cleared by finding all collectibles and defeating that area's boss, and the shine is to show how many of three have been found in each level. I'm very happy with these so far, and I'm excited to work on the rest!